It’s been a weird few weeks hasn’t it? Things are going well here on this end (relatively speaking, and all things considered), I finished the first draft of my next book, and have mostly been able to stay level.
I’ve been lucky enough to chat to some folk about Repo Virtual in the past few weeks, and wanted to share that with you.
First off, I was interviewed for the Nerd Feuilleton podcast – it’s a German language podcast, but the section with me (in English, sadly I’m not bilingual) starts at around the 54 minute mark.
I was also interviewed by Andrea Johnson over at Nerds of a Feather. This one is all text, so you don’t have to stuff about with podcast apps, hear my voice, or hear me sniffling.
I’ll have a couple more links to share with you soon. Thanks for spending a little time with me here, and I hope you’re doing well with the situation we all find ourselves in, and I hope you’re keeping healthy and safe.
Recently I was interviewed by Alasdair Stuart over at Tor.com. Alasdair is behind Escape Artists (the family of SFFH podcasts which includes Escape Pod, Pseudopod, Podcastle, and Cast of Wonders), and the magazine Mothership Zeta… in other words, he knows his science fiction well. This comes across in the interview, with Alasdair asking a number of great, in-depth questions that gave me a chance to delve into a lot of the stuff that was going on in the background while I was writing Killing Gravity.
AS: What sort of aesthetic do these books have in your head? Is everything high tech and advanced, or we talking crunchy switches and Logan’s Run? I get a little of everything.
CJW: It’s definitely varied within the world, depending on a character’s personal preference, the level of tech they can afford, and environmental factors. I kind of think of it in terms of mobile phones—back in the day I could walk down the street, tapping out a text message on physical buttons without looking at the screen and the message would come out perfect, but if you try the same thing today with a smart phone, you either end up with a gibberish message, or you end up walking into someone/something. So as much as people want the Minority Report-style holographic interface, for certain people and/or at certain times, you need physicality. After all, in Minority Report, the fancy display is useless without the wooden balls laser-etched with premonitions.
With the release of Killing Gravity (oh, yeah, that came out this week), I’ve had some new interviews come out.
First off, I was interviewed on the Start Writing podcast, which focuses on the craft of writing and other questions about marketing, publishing, and selling books both in traditional publishing and indie publishing. Check out the interview here. (NB: I took cold & flu tablets to try and minimise on audible sniffles, and kind of underestimated how jacked up I’d be between the meds and nerves… so if I talk WAY too fast, you know why.)
I was also interviewed by Paul Semel, largely about the influences that went into Killing Gravity and what’s in store for the future. Check that out here.
Also, here’s a thing that happened – my box of complimentary copies of Killing Gravity arrived (just in time to be boxed up with the rest of my books for my house move. Yes, it’s been a busy goddamn week.)
This past week I was interviewed by Stefan over at Civilian Reader about Killing Gravity, my inspirations, and plenty more. Go check it out.
This was my first interview, and I’m keen to do more. I’m looking forward to being interviewed by someone who’s read Killing Gravity, and having a real conversation about it. But I guess that will probably have to wait until after its release.